Jui-Hsien Wang

Research Engineer
Adobe Research, Seattle



Email: juiwang at adobe dot com
Office: 801 N 34th St, Seattle, WA
About me

I am a full-time researcher at Adobe since 2020. I received my Ph.D. in computational mathematics at Stanford University, where I was advised by Doug James. I have two M.S. degrees from UCSD (2013) and Cornell (2015), and a B.S. from National Taiwan University (2009).

My research interest lies broadly in computer graphics, vision, audio, and high performance computing. I have worked on problems in physics-based sound simulation, computer animation, holography, spatial audio, and more recently on video understanding and processing.

Internship: I am looking for motivated students. If you are interested, please reach out!

There is no correct pronunciation in English for my name (王睿賢). "Ray" is a close approximation for "Jui", and is what I go by (I still spell it as Jui). If you'd like to try to pronounce the syllables after the hyphen, try it with a silent "H". Here is how I usually pronounce my first name in English (tones are removed because English is not a tonal language):

News

  • (6/28/2021, 10:42:29 AM) My work on physics-based layout transform was released as the feature "Collision Transforms" last week in the new Adobe Substance 3D software package! Exciting!
  • (2/20/2021, 9:01:36 AM) My summer intern Mengfan will be presenting our ICASSP paper on personalized HRTF modeling by combining physical simulation with deep neural network. Congrats for the paper acceptance Mengfan!
  • (1/31/2021, 9:22:52 PM) We have 1 paper accepted to ICASSP 2021!
  • (10/24/2020, 8:25:58 PM) On the biggest ever Adobe MAX Sneaks stage that concluded this week, I presented Project PhysicsWhiz, a tool that makes 3D object manipulation easy and intuitive with a little help from physics. Links: [Youtube video] [Exclusive media interview for Input] [Adobe Blog] [Adobe Labs]
  • (10/4/2020, 10:41:44 PM) I will be presenting at MAX 2020 on one of my first projects at Adobe. Stay tuned!
Publications

Unpublished Work / Projects

Under construction ...